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Ignacio Castaño
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Category: Spark

Tools for GPU Codec Development

Posted on December 31, 2024 / 0 Comment

I would like to share some details about the tools that I’ve built to develop the Spark codecs. When I started working on Spark I had no idea how much tim...

Crossing the Ludicon

Posted on November 13, 2022 / 0 Comment

I’m excited to announce that I’m starting my own business to research and develop graphics and game technologies, with a focus on the texture and me...

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