Salmorejo means food in summer
I don’t know what’s going on with me lately. Mariana and Nachito are in Brazil visiting Mariana’s family, so that leaves me with plenty of free time. I finally ...
I don’t know what’s going on with me lately. Mariana and Nachito are in Brazil visiting Mariana’s family, so that leaves me with plenty of free time. I finally ...
Our siggraph course has been accepted and is finally up on the siggraph website! Here’s the brief description of the course: An overview of the most recent theo...
I love this quote from Ivan-Assen Ivanov about the NVIDIA Texture Tools: We switched to CUDA nvcompress in our pipeline and totally forgot about it. Until yeste...
So, I finally bought the Ikea standing desk and I’ve been using it full time during this week. As many predicted my feet hurt, and at the end of the day I feel ...
Yesterday I released another revision of the stable branch of the NVIDIA Texture Tools. I recommend everybody to upgrade, since it fixes some bugs and artifacts...
Even thought the DXT compression format is widely adopted, most of the hardware implementations use a slightly different decompression algorithm. The problem is...
I’ve been thinking about writing about cooking in this blog for a while. Not just to share what I’ve learned, because, well, I don’t have much to share, but to ...
This is a trick that I learned from Matthias Wloka during my job interview at NVIDIA. I thought I had a good understanding of the behavior of the vertex post-tr...
I think that the Average Cache Miss Ratio (ACMR) is not the best way of measuring the efficiency of the vertex cache under different mesh optimization algorithm...
Denis finally put his I3D paper online! Denis was my intern a couple of summers ago. We worked together on the implementation of the an emulation framework to i...